Interesting_Links/Game Design
SDxWiki

Articles about designing games. No, not the programs that run the game -- the game itself.

DWM Oh my God, this is hilarious. Istvan Uh, actually... there's a sound principle of the time value of money underlying that satirical article.... I know of at least one game out there trying to tie its economy to real-world values, allowing players to directly buy "powerups" by paying additional cash... It's in beta. Oh - get this: players who find "treasure" and items they don't need can convert them back for real-world cash. Think you are good enough to make money playing a game? 7/15/03 Addendum: [Project Entropia] is no longer in beta. It's run from Sweden, which may have favorable laws for the economic model they are using. It's still free to get an account and walk around, but if you want any gear, you probably need to sink some cash into your account. Graphically very lovely. DWM I certainly didn't mean to dis the concept entirely -- you're right, the basic principle is quite sound! And re making money at a game: No, I would imagine that the odds are stacked just like the games in Las Vegas. :)